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1993-01-10
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Fifteen
"Fifteen" is a famous world-wide known game that was invented
in America in 1915. Here you see a computer version of this game.
The goal of the game is to arrange square blocks on a game field
in an increasing order like this:
1 2 3 4
5 6 7 8
9 10 11 12
13 14 15
One block (16) is absent. This allows you to maneuver using the
spare space. The trick to this game is that some very
simple combinations are unsolvable. If you only exchange 14 and 15
you'll reach a statlemeat, a position in which you will never be able to
arrange the blocks by moving them in the field. Once upon a time a huge bonus was
promised to a person who could solve this combination.
In this game the computer prepares a randomly mixed
combination for you. All combinations are proven to be solvable. You
can move the blocks by pressing arrow keys or clicking left mouse
button on a block you want to move (as there is the only direction
in which it can be moved). Computer also keeps time and registers
best results.
OPTIONS
In addition to the classic version some options were added to
the game: Game Level and Picture Deck.
Game Level
There are three game levels in this game: Novice, Advanced
and Expert. The game field for Novice is 4-by-4 blocks, 6-by-6 for
Advanced and 8-by-8 for Expert.The results (best times) are stored
separately for all three levels.
Picture Deck
In addition to dull numbers you can select an interesting
picture to arrange on the same principle. There are 6 various
built-in pictures:
George The Winner - an ancient Moscow City Emblem,
Zebra - a striped animal,
Manta - an awful sea creature.
HINT:
Read this if you have no idea how to manage the arranging
properly. The most efficient method is to combine the chain of
successive numbers and move this chain to its position "spinning"
it either clockwise or counter-clockwise.
Customer support.
To order and for customer support please contact:
in Europe:011-7-(095)-413 - 1221 to Sergey Bobrov
Moscow , AQUA enterprise Ltd., Russia.
e-mail bur@acoins.msk.kiae
in USA/Canada call
1-(206)-524-9547;524-2806
Yuri Yulaev; 6553, 38th ave NE;
Seattle WA 98115
e-mail yuri@amath.washington.edu
Copyright (c) 1992.
Moscow , AQUA enterprise Ltd., Russia.
Programming by Sergey Bobrov, Sergey Burenkov
_________________________________________________________________
REGISTRATION FORM for Individual Home Users ONLY
PROGRAM: # COPIES AMOUNT
"15" ($20 per copy) _________ $________
"Russian roulette" ($20 per copy)_________ $________
"Sea battle" ($20 per copy)_________ $________
UPGRADES ($7 per copy for s/h) _________ $________
Specify disk: 5-¼": _______ Other: _________
TOTAL . . . . . . . . . . . . . . . . . . . . $________
PAYMENT BY:
Check/Money Order No.___________________ enclosed for $__________
Signature:_______________________________________________________
MAILING ADDRESS:
Name:____________________________________________________________
Address:_________________________________________________________
City/State/Province:_____________________________________________
Country/Postal Code:_____________________________________________
Telephone (Voice/FAX/Modem):_____________________________________
E-mail address __________________________________________________
Disks are available at the time of registration only. Disks
are shipped by P.S. in the United States and via Airmail service
to foreign countries. Upgrades are available and will be mailed
to register users separately.
To order and for customer support please contact:
in Europe:011-7-(095)-413 - 1221 to Sergey Bobrov
Moscow , AQUA enterprise Ltd., Russia.
e-mail bur@acoins.msk.kiae
in USA/Canada call
1-(206)-524-9547;524-2806
Yuri Yulaev; 6553, 38th Ave. NE;
Seattle WA 98115
e-mail yuri@amath.washington.edu
Copyright (c) 1992. Moscow , AQUA enterprise Ltd., Russia.
Programming by Sergey Bobrov, Sergey Burenkov